Category Theory

Some stills from the SERF Digital hillforts project.

Some Thoughts on Gaming and Interaction in Archaeology

A week or so ago I travelled down from Dundee to York to do some structured light scanning of an artefact for a heritage company and while I was there I took the opportunity to catch up with the brilliant Tara Copplestone. If you’re up on your blogging archaeologists you may already know Tara as the ‘Gamingarchaeo’ […]

These boots were happy to be back in the hills again, trudging through their first snow of the winter to hunt down some Cumbrian archaeology!

Searching for Somethings: A Return to the Lake District

For some time now I’ve been itching to get my head back into my own research, but between working in the 3DVisLab most of the week and freelance on client-led projects the rest it can be tricky finding the space to think in depth about anything other than the task in hand. To be fair, that ‘task in […]

Dream Big illustration by Sasha Prood

Grand Challenges for Digital Archaeology

As part of the Blogging Archaeology Carnival run by Doug Rocks-Macqueen over at Doug’s Archaeology I’ve been invited to write a wee blog post addressing the theme of “Grand Challenges” for archaeology. As luck would have it I wrote a paper last year addressing the same topic in the context of challenging digital archaeology, so I […]

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Would You Like to Read My PhD Thesis?

Of course you would! If anyone is interested my PhD thesis and accompanying folio material are now available on the Glasgow School of Art’s RADAR archive which you can access HERE…

storystorm

Storystorm Workshop

On the 5th June I’ll be talking at the Storystorm workshop being held at the Glasgow School of Art’s Digital Design Studio… The event is free but you do need to register, which you can do HERE.   StoryStorm Workshop: Heritage Stories and Digital Technology The StoryStorm Network is a collaborative exchange of methods for storytelling […]

Archaeological Visualisation and Storytelling

I’ve mentioned Ben Haggarty and Adam Brockbank’s 2010 graphic novel Mezolith in previous blog posts, but I returned to it again today while referencing the book in a section of my thesis (which is slowly coming together into something of a coherent argument!). I loved comics and graphic novels as a teenager (see my own attempt at […]

I love this one so much, "An Elderly Curmudgeon" by Rolky Wang (3DTotal.com)

Hyper-Realism, Photo-Realism and Learning to be Realistic

Well it’s been a while since I’ve had the time to sit down and write a post for the blog so I thought I’d take the time today to reflect on some of the things I start to think about towards the end of each project. Once I’ve developed the concept for the reconstruction I’m […]