Tag Archives: 3ds Max

The final image after some toning and tweaking in Photoshop.

Mesolithic Man: A Weekend Spent Eyebrow-Wrangling

For a little while now every so often I’ll take an afternoon or (if I really get into the zone) a weekend to spend some time working on small projects I’ve set for myself to practice and improve my skills in particular areas of my CGI work. Often when I’m working on reconstruction projects I […]

The final drawing, and once it had been scanned in and finalised, the resulting illustration - ta-da!

Ballyhennan Graveslab for Hidden Heritage

Over the summer Kieran and I became involved with a little bit of work for the Hidden Heritage Project. The community project is based in the isthmus area between Arrochar and Tarbet and aims to investigate the heritage of the area from prehistory to modern-day. We were called in to help record one of the post-medieval […]

*Head-desk*

Geeking-Out – a little bit about how I work…

Well friends, this afternoon I sat down at my desk fully intending to do some work on the next chapter of my thesis, I went to brush my fringe out of my face and instead poked myself RIGHT in the eye. As  result I think this painful incident excuses me from doing any real work […]