Tag Archives: storytelling

Some stills from the SERF Digital hillforts project.

Some Thoughts on Gaming and Interaction in Archaeology

A week or so ago I travelled down from Dundee to York to do some structured light scanning of an artefact for a heritage company and while I was there I took the opportunity to catch up with the brilliant Tara Copplestone. If you’re up on your blogging archaeologists you may already know Tara as the ‘Gamingarchaeo’ […]

These boots were happy to be back in the hills again, trudging through their first snow of the winter to hunt down some Cumbrian archaeology!

Searching for Somethings: A Return to the Lake District

For some time now I’ve been itching to get my head back into my own research, but between working in the 3DVisLab most of the week and freelance on client-led projects the rest it can be tricky finding the space to think in depth about anything other than the task in hand. To be fair, that ‘task in […]

storystorm

Storystorm Workshop

On the 5th June I’ll be talking at the Storystorm workshop being held at the Glasgow School of Art’s Digital Design Studio… The event is free but you do need to register, which you can do HERE.   StoryStorm Workshop: Heritage Stories and Digital Technology The StoryStorm Network is a collaborative exchange of methods for storytelling […]

Archaeological Visualisation and Storytelling

I’ve mentioned Ben Haggarty and Adam Brockbank’s 2010 graphic novel Mezolith in previous blog posts, but I returned to it again today while referencing the book in a section of my thesis (which is slowly coming together into something of a coherent argument!). I loved comics and graphic novels as a teenager (see my own attempt at […]